The co-op was nice (I love co-op), but it was essentially just a 720p version of RE4 with a weaker campaign… Plus it’s safe to assume most players prefer Kennedy to Redfield.Īnd so, when it comes to Resident Evil 6, I have been cautiously optimistic. It was objectively decent, but seemed to lack the magic that made RE4 such a runaway success. And I’m obviously not the only one who thinks so RE4 was loved by almost everyone that played it (although maybe newcomers liked it more than established fans). The thing about RE4 was that it retained the pace of the tank controls, but gave you a much more tactile interaction… Even the QTEs were good at breaking up what would’ve otherwise been ‘just another cinematic’. They were/are horrible and I could never quite get comfortable with them (go back and play them, you may actually agree)… It was equal parts survival horror and frustration – not a good combo. To be fair, I did play all of the console titles leading up to RE4 (except Code: Veronica, Outbreak and the light gun one), but the franchise up to that point never struck a chord with me because of those pesky tank controls. Because of that it’s hard for me to avoid the comparison to what is, for me, the seminal game in the series. It wasn’t until Resident Evil 4 that I actually loved a title in the Resident Evil franchise.
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